Angular distance: Difference between revisions

From vegard.wiki
Jump to navigation Jump to search
Content added Content deleted
(new page)
(No difference)

Revision as of 07:27, 26 December 2019

Shortest angular distance between two angles, in radians (always positive):

// https://gamedev.stackexchange.com/a/4472
float delta_angle(float a0, float a1)
{
    return M_PI - fabs(fabs(a1 - a0) - M_PI);
}