Blur filter

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Revision as of 12:42, 28 December 2021 by Vegard (talk | contribs) (new page)
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Best practices:

  • Scale down before applying filter to increase blur radius
  • Separate into horizontal + vertical passes to reduce number of texture lookups
  • Use hardware filtering to reduce number of texture lookups
  • Make sure blending happens in linear RGB to avoid darkening

See also