Difference between revisions of "Transformation matrix"

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Source: https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glRotate.xml
 
Source: https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glRotate.xml
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== See also ==
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* https://math.stackexchange.com/questions/237369/given-this-transformation-matrix-how-do-i-decompose-it-into-translation-rotati/417813
  
 
[[Category:Graphics programming]]
 
[[Category:Graphics programming]]
 
[[Category:Linear algebra]]
 
[[Category:Linear algebra]]

Revision as of 18:07, 22 January 2020

2D

Rotation

Source: https://en.wikipedia.org/wiki/Rotation_matrix

3D

Translation

Source: https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glTranslate.xml

Scaling

Source: https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glScale.xml

Rotation

with

Source: https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glRotate.xml

See also