Triplanar mapping: Difference between revisions

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Triplanar mapping is an alternative to UV mapping where three (usually axis-aligned) textures are blended seamlessly to minimise stretching in all directions.{{TODO|expand}}
 

Latest revision as of 14:52, 25 February 2020

This article is currently a stub; it means I'm aware it's short and I probably intend to expand on the subject in the future!

Triplanar mapping is an alternative to UV mapping where three (usually axis-aligned) textures are blended seamlessly to minimise stretching in all directions.[TODO: expand]

See also